As it turns out, her entire family are trained zombie hunters, although Mom seems to have totally missed the threat and stays at home baking cake, calling Juliet periodically to let her know what mundane mishaps are thwarting her birthday plans. OH MICKEY WHAT A PITY YOU DON’T UNDERSTAND If Juliet decapitates three zombies or more in a single chainsaw swing, she activates “Sparkle Hunting” which grants the player the sight of headless zombies in space as well as a multitude of bonus medals. In a similar vein to arcade style fighting games, players can choose to either mash an attack button of choice, destroying the enemy with a lot of punch but no pizazz, or to carefully execute combos which reward the player with more “zombie medals” with which to purchase upgrades. She zips around the battlefield doing somersaults and flips and kicks, relying on the guidance of the player to bring her performance home. Fans of Bring It On and But I’m A Cheerleader will recognise instantly that zany pep, the nearly obnoxious optimism that permeates every pore of Juliet’s picture perfect figure. Set to music, the game’s combat itself flows like a cheerleader dancing her best routine. Juliet finds the apocalypse to be, well, kind of annoying. It adds infinitely to the game’s oomph Grasshopper’s other titles like Shadows of the Damned had some pretty nifty soundtracks, but Lollipop Chainsaw is a whole new breed of toe tapping tunes, including contributions from Skrillex and Dragonforce. Along with the language play, music plays a massive role in Lollipop Chainsaw with the playlist being fully customisable once you have unlocked a few tracks by clearing stages. Nothing can really prepare you for the chorus of Toni Basil’s Mickey blasting out of the speakers when you activate your accumulated star power for some special, souped up attacks, and nothing can ease the pain of listening to the Chordettes Lollipop ad nauseum whenever you browse the in-game store for upgrades and unlockables. To engage with Lollipop Chainsaw’s mindless rhetoric, you have to leave your high horse at the door. And that’s something players are going to have to come to terms with if they want to have a good time. The dialogue is all-American sweet sixteen slang, high pitched and with that lilt at the end that makes everything a question? You know how when you raise your voice at the end? The thing that drives Stephen Fry absolutely nuts? This game is full of it. If that paragraph destroyed your will to live, then so will this game. Not cool! Out comes the heart-patterned chainsaw and the pom-poms and soon zombie heads are flying, with flips and flourishes galore as Juliet twirls around the battlefield with elegance and grace. She wakes up and it’s so lame because like, it’s her birthday and there are zombies everywhere. The game’s main protagonist, zombie hunting high school cheer leader Juliet, is, like, totally blonde and sugary sweet. From the inside, however, it is a tongue in cheek parody – although not quite a satire – of modern values and stereotypes. From the outside, Lollipop Chainsaw is everything that’s wrong with society today – violence, obscenity and crudeness all rolled together in a katamari of Daily Mail headlines. When I first saw the promos for Lollipop Chainsaw I was two parts nauseated and one part resigned to the fact that the over-sexualization of barely legal teens was just something I would have to get used to if I wanted to be a happy citizen living in the 21st century. Lollipop, Lollipop, Ooh Lolly Lolly Lolly Publisher: Warner Bros Interactive Entertainment, Kadokawa GamesĪuteur Attached: Suda51 (Goichi Suda) CLR
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